![]() rename this to arcanum.patch# where # is the next available # in the series. note - you may find an arcanum.patch8 in there as well during your extracting process. (1) In \sierra\arcanum\modules, lets go ahead and rename those arcanum.patch#.dat files back to their original arcanum.patch# names. dat extension on this folder when extracting to \sierra\uarcanum\modules - this is because these arcanum.patch# do not originally have. (11) Open each subsequent arcanum.patch#.dat and extract them one by one to \sierra\uarcanum\modules\arcanum.patch# (note that you DO NOT put the. (10) Extract all files (make sure all files and extract files with path names are ticked) to \sierra\uarcanum\modules\arcanum.dat (this is a folder, it will create the folder if it doesnt exist) Once the running list (numbers on bottom) stops, you're ready to extract. (9) Run DATBuilder and open Arcanum.dat in \sierra\arcanum\modules. (8) Goto \sierra\uarcanum and make a new directory ' modules ' (7) Goto \sierra and make a new directory ' uarcanum ' (6) Goto \sierra\arcanum\modules and rename all the arcanum.patch# files to arcanum.patch#. (5) Make sure you have WorldED 1069 (or 1070) (4) Grab yourself the DATBuilder from THOL Downloads area. (3a) Install the UAP with only Main Content I do not take full credit for this, Rroyo helped a lot in learning where what goes, and by deduction, I came up with an easy solution for Setting Up Arcanum for easy modding. Me and Rroyo had some fun with this one He contributed a lot and I stumbled across a workable solution to the problem we encountered.
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